In 1998 Nintendo released the Game Boy Color, an upgrade to the original DMG Game Boy. The Game Boy Color (GBC) was fully backward compatible with the Game Boy but came with some improvements to the original architecture. In this episode we take a look at the Graphics subsystem of the GBC and discover some of the technical achievements developers were able to pull off. ► Consider supporting me - https://www.patreon.com/ModernVintageGamer Links: ► How Graphics Worked on the Nintendo Game Boy - https://www.youtube.com/watch?v=zQE1K074v3s ► GBC Hi Color notes - https://romhack.github.io/doc/gbcHiColour/ ► Game Boy Color Bootstrap ROM - https://tcrf.net/Game_Boy_Color_Bootstrap_ROM Social Media Links : ► Facebook : https://www.facebook.com/ModernVintageGamer ► Twitter : https://twitter.com/ModernVintageG ► IG: https://instagram.com/ModernVintageGamer ► BandCamp : https://modernvintagegamer.bandcamp.com/ ► The Real MVP Podcast : https://player.fm/series/the-real-mvp #Nintendo #GBC #Graphics